The game, Football Glory, entered production in late 1993 and was completed in October 1994. Having finished that project, the team decided to create a association football game, which later became a clone of Sensible Soccer. Ĭroteam's first game was a clone of Sokoban, created to demonstrate that the team could successfully complete a game. Croteam later rented office space from the Brodarski institut. Several Croteam employees, including Hunski, were drafted for one-year military conscriptions. Other team members, such as Sekulić, worked from home and shared source code with the others by exchanging floppy disks. Both rent and hardware were financed by the parents of various employees. The company initially operated out of Ribarić's apartment in Utrina and later rented an office in the building where Hunski resided with his mother. Personal computers, such as the Amiga, were expensive at the time, wherefore the team acquired hardware from grey market, duty-free shops. In late August 1992, while studying at separate universities, Hunski and Ribarić teamed up with Perović and Sekulić to found Croteam. After Hunski and Ribarić learned that the developer made a profit with his endeavour, they decided to develop games for a living. The brother of another classmate was the first Croat to release a commercial video game. All four were in Neli Mindoljević's class during their four-year tenure at the "Nikola Tesla" high school in Zagreb, graduating as part of the school's last generation in 1991. Perović and Sekulić came from the neighbouring Sloboština and Sopot, respectively. Hunski and Ribarić were born and raised in the Utrina neighbourhood of Zagreb and initially met around age 6 at the "Mladost" primary school, which they attended for eight years. History Chief creative officer Davor Hunski (left) and chief technology officer Alen Ladavac at the 2015 Game Developers ConferenceĬroteam was founded by Davor Hunski, Damir Perović, Roman Ribarić, and Dean Sekulić. Croteam employed approximately 40 people in 2020 and was acquired by its long-time publishing partner Devolver Digital in October that year. The company also developed the 2014 puzzle game The Talos Principle. Croteam is best known for Serious Sam, a series of first-person shooters introduced with Serious Sam: The First Encounter in 2001. The company was established by Davor Hunski, Damir Perović, Roman Ribarić and Dean Sekulić, four former classmates, in late August 1992. Move in front and believe in your own abilities, which can be improved and increased in the characteristic.Croteam is a Croatian video game developer based in Zagreb. Try to use not your eyes, but only your mind and intellect, thanks to which you will reach the maximum limit in the game and become a legendary player. Interestingly, the future in your career depends on you, since the wrong movement changes the whole picture, leads to impassable battles and immediately makes you think about tomorrow. Each new mission allows you to think about what awaits the player next, since they are all interconnected and carry a common plot. The platform of the game is old, slightly improved, but the developers have promised that the previous part will be fully updated, but will not be much shabby. Gamers will have to face many impassable tests, feel like a fascinating character who must solve several hundred puzzles, and as a result, will receive a great reward. For the first time, the game is receiving maximum respect among millions of fans, as it is an incredible sequel and an interesting procedure.
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